So Tenkar asked what we do about encumbrance.
I've used this in BRP and if running D&D again, I'd port it to D&D in a sec.
You can carry as many Items as your STR score.
Item size is indicated on the chart below. A character can carry a number of ready to use Items equal to their Strength score. For every Item over the Strength score, reduce the character’s Move by 1. They also lose any Dex bonus to AC or missile weapons. Characters can carry up to 2 STR in Items.
Description | Light 1 handed | Medium 1 handed | Heavy 1 handed | Light 2 handed | Heavy 2 handed |
Ancient weapon | Knife, brass knuckles | Short sword, machete, pistol | Sword, | Staff, greatsword | Polearm |
Damage or damage reduction | D4 | D6 | D8 or 2D4 | D10 | D12 or 2D6 |
Modern weapon | Derringer | Pistol | Submachinegun | Rifle | Rocket launcher |
Clothing example | Hat | Shirt or shoes | Greatcoat or suit of clothes | Diving suit or animal costume | Suit of armor |
Encumbrance | 1 Item | 2 Items | 3 Items | 4 Items | 5 Items |
Packing - If Items are packed away (i.e. not ready to use but requiring a minute or two to ready), they count as half size.
Coins & Bullets – For tiny objects such as old coins or bullets, a number of objects equal to the character’s Strength equals one Item.

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